CSE 167 Fall 2003 README Name : Akira Iijima Login: aiijima Description: My project is a room with a pool table, a picture on the walls, a fireplace, lights, and a door. I build a room with 3 walls, ceiling, and floor using GL_QUADS. The pool table is created by using GL_QUADS, glutSolidCube() and glutSolidSphere() for the balls. I used glutSolidSphere() and modified myDrawEllipsoidTop() from the previous project for creating the ramp. There are 2 light sources: ramp and fire I used a positional light for both light sources. The texture maps are used for the texture of the walls, ceiling, floor, fireplace, door, pool table, and the picture. Commands: "Arrow keys" control viewpoint. Press "w" to toggle wireframe mode. Press "c" to toggle culling of back faces. Press "Z" or "z" to increase or decrease zoom. Press "R" or "r" to increase or decrease rate of movement(respectively). Press "1" to toggle room ramp on and off. Press "2" to toggle fire light on and off.