CSE167 Final Project Hsin-Ping Li Description: I build a room with 3 walls, floor, and ceiling by using GL_QUADS. In each of the walls, there are some beautiful pictures on it by using the new aspects of OpenGL, texture mapping. I also draw a table on the floor and a person is sitting on it. How to run my program: For this project, the viewer can change the view direction for this room in many ways: (1) Press arrow keys to control view position. Left and right keys rotate viewpoint left and right. Up and down keys rotate viewpoint up and down (up to 80 degrees). (2) Press "R" key to make step size bigger (if you think it is moving too slowly) Press "r" key to make step size smaller (if you think it is moving too fast). (3) Press "w" key to toggle wireframe mode on and off (4) Press "F" key to move the camera far away from the room Press "f" key to move the camera closer to the room (5) Press "m" key to stop or let the bird fly (6) Press ESCAPE to exit.