Readme for my room

Description:

 This project represents a room with two tables, some blocks, 
a small car moving around the floor, some pictures on a wall.

 7 texture maps were used in this room. I used one texture for side walls
and one for floor and one for ceiling. I also used texture for door and
some picutres put on a wall.

 I spent quite a lot of time figuring out the camera position so that
the user can feel like being in the room and see around the room.
User can see aroung the room 360 degrees respect to y-axis and can
see up and down little bit.

 Tables and a two blocks were drawn by using GL_QUADS. I also draw small
car moving around a floor using GL_QUADS for body and SOLIDSPHERE
for wheels. I animate a car so that car will move in ellipsoid curve.
You can adjust the speed of car.

 Positional lighting was used in this room. There are 3 different lights,
which are red, white, and green light located at the place where you can
see. 

Controls

 c - toogle culling of back faces
 R - speed up the movement of a car
 r - speed down the movement of a car
 w - toggle wireframe mode
 arrow keys - move around the scene
 1 - turn off/on red right
 2 - turn off/on white right
 3 - turn off/on green right  
 esc - exit the room